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1. Structure Timers - in EVE General Discussion [original thread]
I asked Fozzi during the Structure roundtable about that topic. He said that they want to protect smaller corps with this, to make sure they can find people to defend their structures... He also brought another reason regarding the whole invul-tim...
- by Gosti Kahanid - at 2017.04.07 21:27:42
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2. PVP Making EVE great again - in Player Features and Ideas Discussion [original thread]
I think it would be better, and easier, to just implement a new module, a "focused cyno inhibitor". If you activate it on your target, it can't activate a cyno anymore. Kind of like the mobile cyno inhibitors, but without AoE and the activation ti...
- by Gosti Kahanid - at 2017.03.22 12:23:19
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3. Allow Carriers and Capital Indy ships to dock in medium WH Citadels - in Wormholes [original thread]
I think there should be an station-service for medium citadels which will give the citadel the ability to dock a limited amount of capitals, kinda like the XL-MA, maybe that you can even see on the outside. With this you have to pay fuel just to b...
- by Gosti Kahanid - at 2016.05.28 22:53:16
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4. Using EVE PLEX to play Valkyrie? - in EVE Valkyrie Information Portal [original thread]
Rakshasa Taisab wrote: And as someone who's got DUST accounts linked to PSN, will it be possible use the same Valkyrie account on both PS4 and PC/Mac, or does registering it on PSN tie us down to a single platform? Separate wallets for PSN and ...
- by Gosti Kahanid - at 2016.05.02 17:38:46
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5. Weapon accuracy score - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Gosti Kahanid wrote: Currently the 250mm Railgun (medium) has a tracking of 0.0205 rad/s, while a Dual 250mm Railgun (large) has a tracking of 0.018rad/s So it seems like they both track about the same, but in reality wh...
- by Gosti Kahanid - at 2016.04.24 05:12:21
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6. Weapon accuracy score - in Player Features and Ideas Discussion [original thread]
Currently the 250mm Railgun (medium) has a tracking of 0.0205 rad/s, while a Dual 250mm Railgun (large) has a tracking of 0.018rad/s So it seems like they both track about the same, but in reality when they both shoot at a target with a signature ...
- by Gosti Kahanid - at 2016.04.23 16:44:47
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7. Sticky:[Citadels] Supercarriers - in Upcoming Feature and Change Feedback Center [original thread]
Current Habit wrote: What happend to "if you can use it before the patch you'll be able to use it post-patch"? Currently regular fighters (like einherjis or dragonflies) only require fighter I, post patch they won't be usable without light fi...
- by Gosti Kahanid - at 2016.03.31 14:56:47
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8. Sticky:[Citadels] Supercarriers - in Upcoming Feature and Change Feedback Center [original thread]
Current Habit wrote: Quote: 50% bonus to Remote Sensor Dampener resistance 50% bonus to Stasis effect resistance Good joke, I laughed. With the capital MWD capitals can fly 1000m/s. So no matter how much you web them, tbey will always ...
- by Gosti Kahanid - at 2016.03.31 14:55:49
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9. Mining Drones are broken - in EVE General Discussion [original thread]
Looking at your screenshot, I'm wondering if youre just looking on the information-window, or into your Cargo to see how much they actually mine. The values in the Information-window of drones doesn't get updated with your Skills
- by Gosti Kahanid - at 2016.03.12 23:43:18
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10. New Visual Damage system on Singularity - in Test Server Feedback [original thread]
As already said in this threat, the thrusters start to flicker when you have structure damage. I just tried it, warped out with 5% structure and the thrusters barely worked at all. Looked kind of strange when you warp without a running engine, as ...
- by Gosti Kahanid - at 2015.11.21 14:36:56
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11. Changes to gridsize - in Test Server Feedback [original thread]
CCP Claymore wrote: At the moment, the numbers we are running are 7800km from the center point. So if you imagine a station is the center point, the grid will expand 7800km in 6 directions from that point. These numbers are subject to change ...
- by Gosti Kahanid - at 2015.11.16 22:25:59
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12. Changes to gridsize - in Test Server Feedback [original thread]
What I would like to see is a small change so your Overwiew won-Št show you things on your grid that are more than 1.000 or 1500km away from you. Then everything coud be on the same grid, but because it is too far away, your short range scanners c...
- by Gosti Kahanid - at 2015.11.15 14:03:31
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13. Citadels - Alliance Branding - in Player Features and Ideas Discussion [original thread]
They already thought about that, as you can see in the last Citadel-DevBlog http://cdn1.eveonline.com/www/newssystem/media/67559/1/citadel_m_activity_states_b.jpg
- by Gosti Kahanid - at 2015.10.25 00:56:32
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14. New Capital Questions - in Player Features and Ideas Discussion [original thread]
Galphii wrote: 2k damage from dreads with subcap guns (while sieged) seems too low. What can blap dreads put out now? 5-6k or so? Either have this 2k damage be usable without siege, or ramp up that number to 3k or more. These values are pro...
- by Gosti Kahanid - at 2015.10.25 00:22:21
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15. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
I'm on my mobile, so I will keep my question short: Is it possible to mittigate the damage an enemy is causing during Repair phase by repairing the Station with a Logi or carrier? I don't mean to repair shields while in armor-phase, but lets say t...
- by Gosti Kahanid - at 2015.09.17 16:27:07
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16. New Cerberus? - in Test Server Feedback [original thread]
They will probably add it a bit later. Until now every T2-Model came later than the T1
- by Gosti Kahanid - at 2015.05.06 19:37:15
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17. DX12 (DirectX 12) engine? - in Player Features and Ideas Discussion [original thread]
At fanfest they answered to this question. As it stands now, there is no reason to upgrade to DX12. DX12 gives a lot of opportunities when you use a lot of different assets, but this is not the case in EvE. It would help to make look astroid-belts...
- by Gosti Kahanid - at 2015.03.24 18:41:33
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18. Fighter will be the drone useless ? - in Player Features and Ideas Discussion [original thread]
So riya wrote: They remove fighter ability without nothing to return no aSsist no guard no defend To correct you here, you can now Assist your Fighters instead of assigning them, and you can also set them to guard somethin. But this only wor...
- by Gosti Kahanid - at 2015.03.24 18:37:15
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19. operating multiple accounts - in Player Features and Ideas Discussion [original thread]
Bad Bobby wrote: Here you go: https://forums.eveonline.com/default.aspx?g=posts&t=389086 I can really recommend you this tool. This also is supportet by CCP FoxFour
- by Gosti Kahanid - at 2015.01.30 11:08:14
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20. Fix for Ishtars online - in Player Features and Ideas Discussion [original thread]
Reduce the bandwith of Heavy-Drones to 20mbit/s and then reduce the Ishtar (and maybe some other ships) to 100mb/s. With this the Ishtar can still use 5 Heavy Drones but only 4 Sentries. Let Battleships the only one who can use a full flight of Se...
- by Gosti Kahanid - at 2015.01.29 09:02:38
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